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Thema: should height of a player really effect the training of them?

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2011-06-16 10:55:42
daza101 [del] an Alle
i have a 16 year old player that looks like he will be a really good winger when he's older. my problem is that hes 205cm. should this be enough height to make me thinking about making him a striker, and selling once iv trained in pace, and tec. (he does have striker skill already, just would be better as a winger.)
2011-06-16 11:11:50
Tall strikers are useful and a lot of managers pay a premium for them, but if he is clearly better suited as a winger, I'd stick with that.

The only very slight negative to his height will be slower acceleration to top speed, so he could be caught early by a much shorter defender.
2011-06-16 11:26:08
+1
2011-06-16 11:43:22
well you tell me, i think he could be both, but a bit better as a winger, but like i said his height.

Vincent Jirmal , age 16
value: 29 100 £
wage: 480 £
very good [9] form

tragic [0] stamina tragic [0] keeper
poor [3] pace weak [4] defender
weak [4] technique solid [8] playmaker
poor [3] passing average [5] striker

im only doing tec and pace this season, so might and see if he has many nice randoms.
2011-06-16 11:46:42
I think you've just answered your own question :)

Definitely train tech and pace, then you can check talent and see if the randoms help solve the problem for you.
2011-06-16 11:52:27
this might sound like a silly question, but is he still growing?
2011-06-16 12:20:33
No. Height is fixed :)
2011-06-16 12:27:27
At the moment he's a MID but long term he's anything.
2011-06-23 14:42:24
how many short olympic 100m medalists do you see i only see tall people how can height determine acceleration?

just wondering
2011-06-23 14:50:38
Usain Bolt. He tends to always be slower than the rest out of the blocks, but once at top speed miles quicker than the others. He's tall for a sprinter.
2011-06-23 15:10:31
I don't set the parameters in Sokker, just make sure I'm aware of them :)
2011-06-24 17:33:34
YEAH TRUE but not by more than a yard at most
2011-06-24 17:34:08
wasnt having a go at you m8 but i dont see anywhere where it says taller players accelerate slower
2011-06-24 17:46:48
no worries...

Author: rtg
2009-11-29 09:13:05
Match Engine Changes
From the first friendlies after the play-off games a new match engine shall be installed.
In this new engine the major changes are all related with your new junior teams to enable junior matches to be played.
Juniors play based on their current hidden skills, which level the play at is related with how well their total skill is visible on your junior’s page. Juniors will play as if they were in superdivine form. The juniors pace, for game purposes, shall be increased by 5%. This is to make the viewing of the junior games less dull. Juniors cannot be injured after the match i.e. if they are injured during the game they will make a speedy recovery directly after the game is finished. Yellow/Red cards and goals are not recorded either.

Other modifications are:

- Players height, the taller the player is, decides on how well they perform on a heading duel with opponents, on the other hand the shorter they are will allow the player to speed up quicker (but maxim speed is still same for short and tall players and depends on their pace skill).
Height has been balanced to not favour short or tall players, but it does matter what style of play you prefer - e.g. if you use the wing more, passes on head or rather through passes.
2011-06-24 20:56:27
ty couldnt i did look but could not see anything
2011-06-24 20:57:59
ty couldnt i did look but could not see anything
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